RPGDXThe center of Indie-RPG gaming
Not logged in. [log in] [register]
 
Search
 
Search found 334 matches
Author Message
  Topic: Ho ho ho!
valderman

Replies: 7
Views: 3607

PostForum: Off Topic   Posted: Wed Dec 24, 2008 5:56 pm   Subject: Ho ho ho!
No. Fuck religion and all its bullshit.
Fuck everyone.Well, happy cutting-up-pigs-and-annoying-christian-missionaries-and-hanging-them-in-trees-as-an-offering-to-Odin-and-the-other-dudes festival the ...
  Topic: Fallout 3
valderman

Replies: 12
Views: 6192

PostForum: Off Topic   Posted: Thu Dec 04, 2008 5:02 am   Subject: Fallout 3
Bethesda usually manages to find interesting ways to screw up their code. I can't wait for the day when game coding finally abandons ancient crap like C/C++ for something more sensible, so we can fina ...
  Topic: Science Girls! (A crossplatform RPG)
valderman

Replies: 11
Views: 7836

PostForum: Projects / Screenshots   Posted: Thu Dec 04, 2008 5:00 am   Subject: Science Girls! (A crossplatform RPG)
What's an "unusual system?" If that thing actually plays like a VN/Final Fantasy combo, I'll happily test it on both Linux/x86 and Linux/x64 for you.
  Topic: Three Guys No Beer, full game
valderman

Replies: 8
Views: 5820

PostForum: Projects / Screenshots   Posted: Wed Dec 03, 2008 11:48 am   Subject: Three Guys No Beer, full game
edit:
AW DAMN. I picked up all the items but the big rock..and when I tried, it crashed.
..okay, maybe I wouldn't give you $100...maybe $10.
Is that a wine issue or does it affect all platforms?
...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Tue Nov 11, 2008 11:13 pm   Subject: Yet Another Question from the Captain
I recommend placing the DLL in a secondary optional download.

That way your game download is smaller, and if the user already has the DLL, they don't need to download it again.

Hajo is right. fo ...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Sat Nov 08, 2008 7:08 pm   Subject: Yet Another Question from the Captain
He could just run his program in Dev-C++ while developing and then bundle in the DLL on release.That's another idea. That, or link statically in development builds.
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Sat Nov 08, 2008 11:21 am   Subject: Yet Another Question from the Captain
So, what do you do when different apps expect a different version of SDL.dll? UNIX has a good way to deal with this, Windows doesn't. It sucks, but there's a reason why all Windows apps keep their own ...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Fri Nov 07, 2008 9:11 pm   Subject: Yet Another Question from the Captain
so then you think its a good idea to have a hundred copies of the DLL on your system? I stick with placing it on the path, and having ONE copy of it.So, what do you do when different apps expect a dif ...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Fri Nov 07, 2008 1:52 pm   Subject: Yet Another Question from the Captain
The solution is to place SDL.dll in your PATH. I recommend C:\Windows\System32\I would recommend against it. User programs should never install anything into system directories, and DLL hell isn't pre ...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Tue Nov 04, 2008 4:18 pm   Subject: Yet Another Question from the Captain
A constant reference!

........

Not bad for such a tiny change, eh?
This would require his Sprite class to be 'const correct' as well. Here's an example, from Sprite.h


class Sprite
{ ...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Sat Nov 01, 2008 2:08 pm   Subject: Yet Another Question from the Captain
I still don't really get why anyone would use referencesYou get most of the benefits of a pointer, but with the simplicity and ease of use of a normal variable. Take this method, for example:
void Re ...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Wed Oct 29, 2008 6:03 pm   Subject: Yet Another Question from the Captain
Thanks, DevX and Val. But before I go into the code and replace the pointers with references, I'd like to know why you think they're better. I mean, I've heard several people say that, but they never ...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Wed Oct 29, 2008 3:10 pm   Subject: Yet Another Question from the Captain
Okay, I fixed the AddSprite() function. Unfortunately, that doesn't seem to be the problem, since the program is still crashing whenever I run it. Any other ideas, besides valderman's? And, on the sub ...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Mon Oct 27, 2008 8:09 pm   Subject: Yet Another Question from the Captain
In any case, it looks like DrawSprite is the culprit as mentioned above. If you don't mind posting the source, we should be able to help you figure it out.Doesn't seem likely, as his program crashes e ...
  Topic: Yet Another Question from the Captain
valderman

Replies: 109
Views: 50254

PostForum: Design and programming   Posted: Mon Oct 27, 2008 8:05 pm   Subject: Yet Another Question from the Captain
@valderman: That was another thing that occurred to me, so I used DevX's proposed solution with the addition of it outputting an error message if pEngine was equal to NULL. There was no error message, ...
 
Page 1 of 23 Goto page 1, 2, 3 ... 21, 22, 23  Next
All times are GMT
Jump to: