Author |
Message |
Topic: Min System Requirements |
Modanung
Replies: 19
Views: 13493
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Forum: Projects / Screenshots Posted: Wed Feb 28, 2007 12:27 am Subject: Min System Requirements |
The line is vague. One could argue that a model made out of cube primitives isn't "original content" because you used premade cube primitives.
They aren't called primitives for nothing. I'm ... |
Topic: Min System Requirements |
Modanung
Replies: 19
Views: 13493
|
Forum: Projects / Screenshots Posted: Tue Feb 27, 2007 4:56 pm Subject: Min System Requirements |
You're right, but it's not important.
Depends how strict you want to follow the first rule of every RPGDX contest:
"You create all content of your game within the timespan of the contest. A sho ... |
Topic: Min System Requirements |
Modanung
Replies: 19
Views: 13493
|
Forum: Projects / Screenshots Posted: Tue Feb 27, 2007 11:58 am Subject: Min System Requirements |
Well I'm not familiar with it. But as far as I know it's more like a model generator then a modelling tool. And I wouldn't call that homemade content. Just as downloading a script for creating random ... |
Topic: Min System Requirements |
Modanung
Replies: 19
Views: 13493
|
Forum: Projects / Screenshots Posted: Tue Feb 27, 2007 11:41 am Subject: Min System Requirements |
Of course the game should always be as efficient as possible. And if it looks really kick-ass I don't mind it needs a no more then 2 year old video card and 1-2 Ghz CPU. But if it doesn't need it it s ... |
Topic: Worldyne |
Modanung
Replies: 14
Views: 7073
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Forum: Projects / Screenshots Posted: Sun Jul 31, 2005 9:08 pm Subject: Worldyne |
Somebody save this poor soul... any way you can think if would suffice. ;) |
Topic: Tiled 0.5.1 released! |
Modanung
Replies: 33
Views: 16722
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Forum: Projects / Screenshots Posted: Sun Jul 31, 2005 8:16 pm Subject: Tiled 0.5.1 released! |
We don't have a logo, no. Bjørn might have someone to do the job. ;)
Then what's that thing in the 'about' window? Looks like a logo to me... pretty neat design if you ask me. It was designed in Irel ... |
Topic: Iconsole |
Modanung
Replies: 78
Views: 28588
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Forum: Projects / Screenshots Posted: Sun Jul 31, 2005 8:07 pm Subject: Iconsole |
Probably our minds don't work similar.
I wonder if he saw what Leodraco said. :) |
Topic: Harvest Moon |
Modanung
Replies: 37
Views: 13706
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Forum: General Discussion Posted: Thu Mar 04, 2004 1:20 am Subject: Harvest Moon |
Which Harvest Moon SNES character are you?
I only played the SNES version, finished it twice. I liked it a lot, I only thought it was rather short. I was disapointed when my parents came home and ... |
Topic: CHangeling? |
Modanung
Replies: 30
Views: 8617
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Forum: General Discussion Posted: Mon Jan 05, 2004 6:45 pm Subject: CHangeling? |
Is it also worth the money?
I mean, it's either waiting or money... but both? :P |
Topic: feedback for `Chrystal Winter` |
Modanung
Replies: 25
Views: 16579
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Forum: Projects / Screenshots Posted: Fri Jan 02, 2004 7:03 am Subject: feedback for `Chrystal Winter` |
That's not a very nice thing to say, or very diplomatic either.
They both weren't very nice... or diplomatic. |
Topic: Well this blows... |
Modanung
Replies: 16
Views: 6805
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Forum: General Discussion Posted: Thu Dec 18, 2003 10:32 pm Subject: Well this blows... |
I want a back ache too!
And succes with your hand. |
Topic: re-creating seiken densetu 3 environments in 3d |
Modanung
Replies: 61
Views: 37397
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Forum: Projects / Screenshots Posted: Sun Dec 14, 2003 11:15 pm Subject: re-creating seiken densetu 3 environments in 3d |
The fade-in effect goes with 4 fps... but after that it runs between 160 and 230 fps (up to 390 in the upper-left corner)! C rules QB! :P
Oh, and the QB version ran on between 30 and 50 fps.
But s ... |
Topic: Allegro + Linux anyone? |
Modanung
Replies: 5
Views: 3370
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Forum: Off Topic Posted: Sun Dec 14, 2003 10:27 pm Subject: Allegro + Linux anyone? |
Yeah, I still need to start working on the graphics... I've got 3 upcoming tests in the next 3 days, I'll try to start after that.
Oh, and see you tomorrow, Bjorn! :) |
Topic: black border around sprites |
Modanung
Replies: 26
Views: 19811
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Forum: Design and programming Posted: Wed Dec 10, 2003 9:11 pm Subject: black border around sprites |
Edited:
http://www.xs4all.nl/~bjorn81/RPGDX/ex3_edit.gif
Frog's:
http://swordofsilence.250free.com/FRoGs_stuff/ex3.png
I edited the outline a bit, maybe it looks better this way? An outline do ... |
Topic: w00t w00t |
Modanung
Replies: 18
Views: 7948
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Forum: Off Topic Posted: Sun Dec 07, 2003 10:38 pm Subject: w00t w00t |
There's a big difference between people who always think to be funny, and people who know they're not funny while or after making a joke.
And some people just think everyone in the world is funny, ... |
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