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  Topic: Min System Requirements
Modanung

Replies: 19
Views: 13493

PostForum: Projects / Screenshots   Posted: Wed Feb 28, 2007 12:27 am   Subject: Min System Requirements
The line is vague. One could argue that a model made out of cube primitives isn't "original content" because you used premade cube primitives.
They aren't called primitives for nothing. I'm ...
  Topic: Min System Requirements
Modanung

Replies: 19
Views: 13493

PostForum: Projects / Screenshots   Posted: Tue Feb 27, 2007 4:56 pm   Subject: Min System Requirements
You're right, but it's not important.
Depends how strict you want to follow the first rule of every RPGDX contest:
"You create all content of your game within the timespan of the contest. A sho ...
  Topic: Min System Requirements
Modanung

Replies: 19
Views: 13493

PostForum: Projects / Screenshots   Posted: Tue Feb 27, 2007 11:58 am   Subject: Min System Requirements
Well I'm not familiar with it. But as far as I know it's more like a model generator then a modelling tool. And I wouldn't call that homemade content. Just as downloading a script for creating random ...
  Topic: Min System Requirements
Modanung

Replies: 19
Views: 13493

PostForum: Projects / Screenshots   Posted: Tue Feb 27, 2007 11:41 am   Subject: Min System Requirements
Of course the game should always be as efficient as possible. And if it looks really kick-ass I don't mind it needs a no more then 2 year old video card and 1-2 Ghz CPU. But if it doesn't need it it s ...
  Topic: Worldyne
Modanung

Replies: 14
Views: 7073

PostForum: Projects / Screenshots   Posted: Sun Jul 31, 2005 9:08 pm   Subject: Worldyne
Somebody save this poor soul... any way you can think if would suffice. ;)
  Topic: Tiled 0.5.1 released!
Modanung

Replies: 33
Views: 16722

PostForum: Projects / Screenshots   Posted: Sun Jul 31, 2005 8:16 pm   Subject: Tiled 0.5.1 released!
We don't have a logo, no. Bjørn might have someone to do the job. ;)
Then what's that thing in the 'about' window? Looks like a logo to me... pretty neat design if you ask me. It was designed in Irel ...
  Topic: Iconsole
Modanung

Replies: 78
Views: 28588

PostForum: Projects / Screenshots   Posted: Sun Jul 31, 2005 8:07 pm   Subject: Iconsole
Probably our minds don't work similar.

I wonder if he saw what Leodraco said. :)
  Topic: Harvest Moon
Modanung

Replies: 37
Views: 13706

PostForum: General Discussion   Posted: Thu Mar 04, 2004 1:20 am   Subject: Harvest Moon

Which Harvest Moon SNES character are you?

I only played the SNES version, finished it twice. I liked it a lot, I only thought it was rather short. I was disapointed when my parents came home and ...
  Topic: CHangeling?
Modanung

Replies: 30
Views: 8617

PostForum: General Discussion   Posted: Mon Jan 05, 2004 6:45 pm   Subject: CHangeling?
Is it also worth the money?
I mean, it's either waiting or money... but both? :P
  Topic: feedback for `Chrystal Winter`
Modanung

Replies: 25
Views: 16579

PostForum: Projects / Screenshots   Posted: Fri Jan 02, 2004 7:03 am   Subject: feedback for `Chrystal Winter`
That's not a very nice thing to say, or very diplomatic either.

They both weren't very nice... or diplomatic.
  Topic: Well this blows...
Modanung

Replies: 16
Views: 6805

PostForum: General Discussion   Posted: Thu Dec 18, 2003 10:32 pm   Subject: Well this blows...
I want a back ache too!
And succes with your hand.
  Topic: re-creating seiken densetu 3 environments in 3d
Modanung

Replies: 61
Views: 37397

PostForum: Projects / Screenshots   Posted: Sun Dec 14, 2003 11:15 pm   Subject: re-creating seiken densetu 3 environments in 3d
The fade-in effect goes with 4 fps... but after that it runs between 160 and 230 fps (up to 390 in the upper-left corner)! C rules QB! :P
Oh, and the QB version ran on between 30 and 50 fps.

But s ...
  Topic: Allegro + Linux anyone?
Modanung

Replies: 5
Views: 3370

PostForum: Off Topic   Posted: Sun Dec 14, 2003 10:27 pm   Subject: Allegro + Linux anyone?
Yeah, I still need to start working on the graphics... I've got 3 upcoming tests in the next 3 days, I'll try to start after that.

Oh, and see you tomorrow, Bjorn! :)
  Topic: black border around sprites
Modanung

Replies: 26
Views: 19811

PostForum: Design and programming   Posted: Wed Dec 10, 2003 9:11 pm   Subject: black border around sprites
Edited:
http://www.xs4all.nl/~bjorn81/RPGDX/ex3_edit.gif

Frog's:
http://swordofsilence.250free.com/FRoGs_stuff/ex3.png

I edited the outline a bit, maybe it looks better this way? An outline do ...
  Topic: w00t w00t
Modanung

Replies: 18
Views: 7948

PostForum: Off Topic   Posted: Sun Dec 07, 2003 10:38 pm   Subject: w00t w00t
There's a big difference between people who always think to be funny, and people who know they're not funny while or after making a joke.

And some people just think everyone in the world is funny, ...
 
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